Four ambitious women risk losing it all when they play to win… while the husband dies trying.
It’s all fun and games until Amy’s best friend wants her husband gone and then he’s found dead. Now Amy fears a not-so-innocent game of dominoes has turned into premeditated murder.
Scrambled evidence and sketchy alibis compel Amy to uncover the truth before they all land in jail for murder. As she unravel the facts and the fibbery in a misadventure through the back roads of Arkansas, she learns there’s more at stake than she realizes. Amy knows she has to find the courage to face her doubts and learn the true meaning of friendship. All while hunting down a killer on the run.
If you like playing games, unexpected twists, and amateur sleuths with southern sass that’s anything but cookie-cutter sweet, you’ll love Jane Elzey’s fast-paced whodunnit. PUBLISHED BY SCORPIUS CARTA PRESS MAY 2020.
No one has more fun than four friends who run a clever business by day and tally domino pips by night. Amy Sparks owns Tiddlywinks Players Club in the zany tourist town of Bluff Springs, where the game is always afoot.
After hours, she and her best friends gather for dominoes, contraband, and competitive camaraderie. None of them can deny their talent for breaking the rules just enough to pursue life with a little moxie and mischief. It’s springtime in the Ozarks and domino season has begun. But will Amy's winning streak hold?
Not after she learns best friend Zelda wants husband number four gone and dares to ask her friends for help. When he is found dead in a hotel parking garage, Amy fears their not-so-innocent game of dominoes has turned into premeditated murder. Who killed the husband?
Amy's misadventure through the dusty back roads of Arkansas lands her a heap of trouble with the country folk. She faces down a shotgun, spins out control, and makes friends with an enemy to hunt down a killer on the run.
“Dead could be easy,” Rian said, bringing her gaze back to her friends. “It’s getting rid of the dead that gets you caught in the end.”
“That’s because dead bodies weigh a lot,” said Genna with confidence.
Rian shook her head, scattering her shoulder-length brown curls. “Bodies don’t weigh any more dead than they do alive. They say the soul weighs twenty-one grams, so a body may even be lighter dead.”
Zelda cleared her throat. “Then what do you mean it could be easy?”
“No one gets caught in the killing. They get caught afterward trying to get rid of the body. Maybe someone finds it rolled up in a carpet. Or dumped in a shallow grave when a coyote drags out femur.”
Amy wished they were talking about anything else. “You watch too much Crime Time TV,” she said to Rian.
“And you work for Dial-a-Psycho.”
“I do not. I don’t have psychic powers. I have, I have . . .”
“You have too many points in this game,” Genna snapped.
Zelda leaned forward and whispered, “How do you get rid of a dead body?”
Genna leaned in and whispered back, “We put it in a suitcase and drop it overboard on the cruise. I have a big one and it’s on wheels.”